Halberd Scout Rifle

James watson halberdscout
James watson halberdscoutwireframe

The goal for this project was to create a game resolution weapon, and implement a fur technique I came across recently.

Gun: 13,844 Tris
Fur: 3,546 Tris

Modeled in Maya, sculpted in Zbrush, base materials and generators created in Designer, material painting in Painter, baked textures in xNormal and Marmoset Baker, rendered in Marmoset.

Original concept by Dima Goryainov. https://www.artstation.com/artist/chimodos

Date
December 15, 2016